S-Force Dog Tag
LIGHT 5

S-Force Dog Tag

  • Archetype:
  • S-Force

  • ATK:
  • 1600

  • DEF:
  • 2100

  • View:
  • 3333




During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 5, 2026
63± 5/ 100
Power Score
Intrinsic 63
Deck 62

S-Force Dog Tag — Power Evaluation

Final Score: 63 ± 5 · Confidence: Medium

  • Intrinsic: 63 · Deck: 62 · Meta: provisional
  • Primary role: Extender · Secondary: Negation/Interaction, Material body

Why it scores here

S-Force Dog Tag is a contextual extender that summons itself reactively when your opponent summons while you control an S-Force monster, converting to board material and column-based negation. It delivers solid utility as a Level 5 body for Synchro/Xyz/Link plays and situational disruption, but lacks combo generation of its own and requires an existing S-Force presence to function. High deck inclusion (59.8% in pure S-Force, 17 distinct archetypes) confirms reliable accessibility within its homes, though the reactive trigger and one-per-turn clause limit both breadth and repetition.

Axis scores

Axis Score Evidence
Accessibility 68 Automatically triggers when opponent summons while you control S-Force, but requires existing board setup; 92 decks show consistent inclusion in S-Force and splash homes (Verified).
Combo & Conversion 52 Summons itself from hand as one extra body for material, but generates no multi-body combos on its own; zero recorded combos prevent direct measurement (Observed).
Resource Economy 50 Summons itself without card cost (−0 net) and column negation prevents plays rather than generating advantage; no search or GY refuel (Inferred).
Effect & Interaction 58 Column-based hard negation during your Main Phase only, covering one column and active only on your turn; situational but not universal coverage (Verified).
Material Utility 72 Clean Level 5 generic material usable for Synchro/Xyz/Link plays; LIGHT/Machine type has no restrictive locks and remains useful even effect-negated (Inferred).
Resilience & Flexibility 62 Summons from hand (safe from destruction) and activates reactively across multiple turns, but OPT clause and column limitation reduce multi-turn redundancy (Verified).
Deck-Building Efficiency 68 Archetype-locked to S-Force but no garnet risk; played 1.23 copies average; splashable into 17 archetypes but majority (59.8%) in core S-Force (Observed).

Calculation

Weight profile: 0.9 Extender + 0.1 Negation/Interaction. Intrinsic ≈ 63, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Reliable reactive summon when opponent summons, enabling mid-combo extension
  • Clean generic Level 5 material for Synchro/Xyz/Link plays
  • Column-based negation provides situational hard disruption during Main Phase
  • No garnet risk; useful even when searched or summoned into dead hand
  • Strong deck synergy in S-Force (59.8% inclusion) with 100% co-appearance of core monsters

Weaknesses

  • Requires existing S-Force board presence to trigger; not viable as opening play
  • Column negation is limited to one column and active only during your Main Phase
  • Once-per-turn clause limits repetition within a single turn cycle
  • No search capability, card advantage generation, or GY refuel
  • Archetype-locked; less splashable than generic staples despite 17-archetype deck presence

Counters / choke points

  • Decks that ignore columns (spread boards across multiple zones)
  • Negate the reactive summon via Veiler, Imperm, or similar hand traps
  • Opponent summons during Damage Step to avoid column negation window

Best use

Mid-combo extender and board consolidation into Synchro/Xyz/Link plays. Decks: S-Force, S-Force hybrid.

Evidence & gaps

  • Verified: Column negation effect active during controller's Main Phase (card text); Reactive Special Summon from hand when opponent summons (card text); Once-per-turn OPT clause on summon effect (card text); S-Force archetype (card text + deck data); Legal in TCG, OCG, MasterDuel, DuelLinks (formats list); 92 total decks across 4 formats (deck evidence); 59.8% inclusion in pure S-Force archetype (deck data); 100% co-appearance with core S-Force monsters (Gravitino, Pla-Tina, Rappa Chiyomaru, Bridgehead) (deck data)
  • Observed: 1.23 average copies per deck, modal 1 copy (deck distribution); Appears in 17 distinct archetypes (deck data); 72.8% in gameplay type 7 decks (deck data); Consistent inclusion across 4+ years of deck submissions (recency 2022–2026)
  • Inferred: Material conversion into Synchro/Xyz/Link plays via Level 5 generic body; Column negation effectiveness against column-reliant decks; Archetype-locked utility role requiring S-Force monster presence; OPT clause limits per-turn repetition (standard ruling)
  • Data gaps: No combos supplied — combo conversion and end-board role are text-only inference; zero recorded appearances prevent measurement of actual usage as starter/material/payoff No guides supplied — human context on optimal deck role and positioning unavailable No usage statistics (StatisticsCard) — archetype inclusion % inferred from 92-deck sample only; no historical trending across larger sample No banlist token — assumed 3 copies legal (standard); if Limited/Forbidden, score would shift −2 to −10 No trio/multi-archetype meta sample — deck data shows splashability into 17 archetypes, but no weighting for meta prevalence of those homes











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